Each planned revision of UML Sculptor is shown below with a list of deliverables that are to be included in that revision. This list is subject to changes without notice.

UML Sculptor 2.0
Coding standards
guidelines for writing consistent code to ease maintenance.
System architecture
logical and physical overview of the system to ease maintenance and to allow new members of the team to get up to speed with the project easier. It includes structural (repository, client-server, abstract-machine) and control (event-driven) models of the system as well as the module decomposition of the system (object-oriented).
Tools for module interface and module implementation specification
development environment improvements that will ease the maintenance and writing of new module interface and implementation specifications.
Module interface and module implementation specifications
documentation of interfaces and their implementations.
XML file format
prepares the ground for easy extensions to the file format in the future.
Multiple UML diagrams stored in one file
necessary for incorporation of new UML diagram types into the application.

UML Sculptor 2.1
Plug-in architecture
framework for extending the functionality of the application by making minimal or no changes to the core application code.
Built-in plug-ins
internal reorganization intended to streamline the core application code. Built-in plug-ins will be written to load, save, and export as images documents being edited.
Page setup
printing support improvements to allow for scaling of the output print-out and for the incorporation and placement of headers and footers.

UML Sculptor (future revisions)
Use-case, sequence, statechart, deployment, component, collaboration, and activity diagrams
Presentation improvements
- fonts, lines, fills
Editing improvements
- hierarchical package/component browser
- pattern library
- undo/redo history
Cross-platform improvements
Round-trip engineering
- code generation
- reverse engineering